Siren's Pull Application
Oct. 14th, 2012 02:06 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Player Information/big>
Name: Liz
Age: 22
AIM SN: mcckcc85 (aol) bizzylizzy (plurk)
email: mcckcc85@aol.com
Have you played in an LJ based game before? Yup, I’ve been in a few...
Currently Played Characters: None
Official Reserve Link:N/A
Character Information
General
Canon Source: Cal Leandros Novels
Canon Format: Novels
Character's Name: Caliban Leandros (AKA Cal, abomination, he who leaves his wet towels to moulder in the bathroom)
Character's Age: 25
Conditional: If your character is 13 years of age or under, please clarify how they will be played.
What form will your character's NV take? That of a generic smartphone.
Abilities
Character's Canon Abilities:
Enhanced Senses Due to Auphe Blood: Cal has a very sharp sense of smell. It’s on par with a drug dog’s, but he is not able to, for instance, pick out the smell of a vampire under strong perfume. Cal also has a weird scent himself that other monsters pick up on, saying he “smells Auphe” and smells disturbing. Other supernatural beings, those not gifted with super smell, can sometimes pick up on what Cal is (how, we don’t know, but they do).
When Cal gives in to his Auphe side (willingly or not) he becomes faster than the average human and twice as vicious as normal. Due to his Auphe genes, Cal has a super immune system. He rarely gets sick and can fight off most poisons better than a human or any other supernatural creature.
Gating: Cal can gate (sometimes called travelling). His Auphe genes give him the ability to tear a hole in reality that goes from here to there. The “there” must be somewhere Cal has been before, and distance matters. The farther away he gates, the harder it is to open a gate there (but Cal has opened a gate and gone from New York to North Carolina before). He can also Gate to Tumulus, the Auphe hell dimension. Gating, however, has not been shown to make Cal tired. It usually invigorates him due to his Auphe genes, and is thus something to avoid doing is possible. Cal can open a gate in front of him and step through. He can also open a gate around himself and gate that way. He’s also been known to open gates inside some things, generally resulting in death of said something sometimes with a messy explosion. Cal can take someone along for the ride if he gates. The poor passenger usually feels violently ill afterwards--nausea, dizziness, ect.
Normal Fighting Abilities: Cal religiously did not fight for the first fourteen years of his life, but for the last nine, he has amended this. He loves his guns best, especially his Desert Eagle and his Glock. He also carries a SIG Sauer from time to time or a second Glock. His marksmanship he’s called Olympic level. He does carry at least one blade at all times, usually more if he knows bad shit will go down. His favorite knife is his Ka-Bar combat knife with its seven inch serrated blade that he knows how to use very well. Cal, while he always gets beaten by Niko when they spar, can hold his own against most of the baddies he comes up against. He’s more than a match for the average human or monster (unfortunately he doesn’t meet many average things).
Conditional: If your character has no superhuman canon abilities, what dormant ability will you give them? N/A
Weapons: Cal will be arriving with his Ka-Bar combat knife, his Desert Eagle, and his Glock, and some extra clips.
History/Personality/Plans/etc.
Character History: Nightlife: Wherein Cal learned he was a genetic experiment of the top boogey-men (Grendles/Auphe/Elves), and their key to destroying the world via time travel. The Auphe were the top dogs of the supernatural world. Everyone was terrified of them and their reputation for killing and torture and the glee that they took in it. Cal and Niko had been chased by the Auphe for years after they Auphe had kidnapped Cal and held him captive in Tumulus for two years. After this, Cal and Niko lived a life on the run, trying vainly to avoid the Auphe until they landed in New York City. Cal, knowing the Auphe were after him, didn’t want to leave New York. He was tired of ruining his brother’s life--something he couldn’t say out loud because Niko would beat him to a pulp if he did. In trying to get a working car to flee the city they met Robin Goodfellow, a very lonely puck who would become one of their closest allies. Before they would leave, Cal was possessed by a male siren via a mirror, ran around and caused havoc. The Auphe taught Cal how to rip a hole in the time space continuum (called gating), intending to use him to go back in time and warm the Auphe from the past about how humans would take things over. Before this could take place, Cal got shot, kidnapped, stabbed, and killed by his brother in an attempt to restore Cal to full control of his body and thwart the Auphe’s plans. This adventure also ended with a majority of the Auphe being crushed in a fallen down warehouse. Score for Cal. The brothers also decided that they would stay in New York after this episode.
Moonshine: Now that their running days were over, Cal and Niko decided to open up a business doing what they do best: killing monsters. Their first really big job turned out to be terrible. Cal fought with his new-found embracing of his own humanity, a cute little psychic too smart for her own good, and the Kin--werewolf Mafia. A simple infiltration job ended up with a Kin leader dead, Cal’s name now mud to all Kin far and wide, and Niko and cute psychic George kidnapped by the Hobgoblin in order for Hobgoblin to gain George’s psychic powers through sacrificing Niko with the crown Cal & Co. had just delivered to him by accident. When George was kidnapped, Cal went into emotional lock-down to deal with the problem and managed pretty well. Cal flipped out over Niko’s kidnapping, embraced his Auphe side a bit and his suicidal hero bit a lot more to get them back. With the help of George, Cal threw Hobgoblin into a gate to Auphe Hell, Tumulus. Cal purposefully and firmly rejected George’s attempts at romance with him after this, deciding that it wasn’t worth dragging her down or getting her killed (which he was convinced he would).
Madhouse: Getting into the full swing of the PI/Monster extermination business, Cal and Niko got dragged into the drama of the return of Sawney Beane, a serial killer Redcap who managed to reanimate himself and then decided to wreak havoc on New York by eating people. Cal’s first encounter with Sawney ended with Cal getting a huge chunk bitten out of his chest. The brother’s Puck friend, Robin Goodfellow, also fell into trouble with some people he had wronged in the past, complicating the situation to the nth degree. Cal, in an effort to save Goodfellow, built an Auphe gate on reflex and saved them. Cal then began playing with the escape option of a rift in space, not willing to risk his brother’s life by not being able to do it when he did it. However, gating caused Cal physical pain and to turn a bit more Auphe every time he used it--not that Cal really noticed at first (or he used his awesome powers of denial to ignore it). Cal and Niko enlisted the aid of a Momma Boggle, some Werewolves, and Niko’s vampire lover to try and take down Sawney. The first attempt failed horribly. The second attempt, better planned and with fewer allies, succeeded with Cal doing a lot of gating and messing up his head. Cal also gained a werewolf lover in this book, and permanently lost the affections of his psychic chick (purposefully).
Deathwish: The Auphe made themselves known again to the two brothers, and Cal realized that they were all female. He’d never been able to tell the gender of the Auphe in the past. This eventually lead them to the shocking and rather horrifying realization that the Auphe no longer wanted to kill Cal for revenge, but wanted him for a breeding program to restart their race. Promise’s old flame Seamus hired them to find out who was following him, but he wasn’t actually as over Promise as she thought. After one surveillance ended up with Niko getting shot with a spear gun, Seamus tried to kill Niko in order to get Promise back. On top of the vampire lover and Auphe problem, Promise’s daughter appeared with her own world of trouble and a Chupacabra for a pet. She claimed to have stolen something from a powerful South American entity, Oshossi, who was now sending his pets to retrieve what she’d stolen. Cal and Niko were not happy to learn that Promise had been keeping so many secrets about her family from them, but Niko eventually decided (with prodding from Cal who wanted his brother happy) it was all right. He kept secrets as well. Despite their problems with the Auphe, Cal and Niko agreed to help Cherish for Promise’s sake. With the help of the Vigil (a group dedicated to keeping the supernatural world under wraps), Cal and Niko nuked the Auphe out of existence, not including the one Cal went Auphe on and ripped its throat out with his teeth. Niko returned to their apartment after visiting Promise to find Cal dead on the floor. He proceeded to go into a very cold suicidal rage and kill all the Oshossi’s creatures in central park. Cal and Niko then learned Cherish had stolen the Chupacabra, a super powerful psychic who had been manipulating the boys at Cherish’s command. To help Niko recover from the shock of seeing him dead, Cal invested in some serious therapy for his brother as suggested by Delilah the werewolf. “Run, hunt, kill.” Cal ran, sparred, and hunted with his brother in an attempt to keep Niko sane--to help him come out of his nightmares. From this, both brothers came away with an almost suicide pact, acknowledging that they really could not live without each other. After Oshossi ended up dead, Niko went after Cherish and killed her.
Roadkill: Abelia-Roo, who had double crossed Cal and Niko in the past, appeared with a job for them. She had allowed Suyolak, the Plague of the World and a powerful antihealer, to be kidnapped. Because life is never simple, Delilah, Cal’s werewolf friend-with-benefits, had been told by the Kin to kill Cal. Cal and Niko gathered up their own werewolf healer friend Rafferty and hit the road to chase down the antihealer. Along the way, gating was discovered to make Cal happy (something that disturbed everyone. Cal is evidently never happy.). A fight where he gated too much allowed him to go Auphe, ending in him killing and eating part of a deer...raw. After this Rafferty put a serotonin overload mechanism in place that would activate when Cal gated, keeping him from gating more than twice at a time, and hopefully preventing him from going more Auphe. Cal felt he had failed Niko, who promised, no matter what, to be there for Cal. In the final confrontation with Suyolak Cal opened a gate in the middle of Suyolak and exploded the antihealer. Cal then fountained blood (serotonin ups your blood pressure) from the bullet hole in his chest until Rafferty could heal him. Delilah, along for the ride and a chance go after Cal, used this fight to kill off her Alpha and make herself head of the pack. Her attempt to kill Rafferty’s cousin so the healer would work with her ended with Cal’s gun against her head, threatening to kill her if she killed Catcher. This pretty much ended their working relationship.
Blackout: Cal woke up on a beach with his guns, dead spiders, and no memories. A Nepenthe spider had bitten him. The venom had knocked out his memories, but his Auphe immune system had kept him from dying. Cal, now fully human since his Auphe side was busy dealing with the poison, took one look at the gun and massacre and decided that he didn’t like the person he had been. After being
Doubletake: Cal discovered that another half-breed Auphe was running around in the world, intent on creating a second Auphe race and wanted Cal to help him. On top of that, Niko’s father was in town and wanted the brother’s help taking care of Janus, an automaton the Vayash clan was supposed to be guarding, but has gotten loose. Cal simply wanted to kill the man’s sorry ass for leaving Niko alone with their horrible mother, Sophie. After Cal was almost killed by Janus and discovering that Janus sought out those with Vayash blood, Cal and Niko reluctantly agreed to take on both Janus and Cal’s new stalker-buddy, Grimm, after Niko’s father offered a Suyolak powered cream to heal Cal up but-good. Cal and Grimm faced off in some “Auphe” games of blood, torture, and good old fashioned one upmanship that Cal knew he was enjoying far too much. Cal and crew tried to figure out how to stop Janus without much success. While they blamed Grimm in the beginning, it turned out Niko’s father was controlling Janus, and Janus had been released by the Vayash clan to take care of their true burden--Cal. Grimm had simply borrowed Janus to test Cal. During the final showdown with metal monster and Cal’s demon cousin, Cal let go of his control over his Auphe half to try and take down Grimm. He only injured Grimm, but considered in a win in his column since he shout Grimm a few times. Kalkos also had his plan revealed by a well timed text of Robin Goodfellow, leaving the brother’s with two monsters to deal with after Grimm gated to safety. In order to save his brother and shut the automon down, Cal opened his third gate, placing Kalkos in the way of Janus and killing Kalkos while shutting the automon down. Instead of having his brain exploded by sky-high blood pressure, Cal discovered that the small bit of healing cream he’d ingested had healed the gate limiter in his head. This limit removed, Cal is still moving slowly towards more Auphe than human, and one day, he will be Auphe.
Sources:
All six novels: Nightlife, Moonshine, Madhouse, Deathwish, Roadkill, Blackout, Doubletake.
The author’s website: Rob Thurman.net
The series website: The Leandros Lair
Wikipedia: Rob Thurman
Point in Canon: Cal is being taken from the end of the latest book, Doubletake, probably still bruised up and tired from the final showdown.
Conditional: Brief summary of previous RP history.
Character Personality: Cal is a lazy, sarcastic, explosive, smart-ass son of a bitch.
In more detail, Cal is a monster. He knows it, embraces it, and doesn't go around killing little kids for shits and giggles. It wouldn't be any fun, and he actually likes kids. Kind of. Also, Niko would kick his ass, which is Cal’s deterrent from doing a lot of things..
Caliban knows there is a difference between being a monster and embracing the monster lifestyle. Cal's genetics kick him over that monster line, but his brother's teachings hold him back from reaching his full murderous potential. This doesn't mean Cal wouldn't enjoy killing someone who annoys him, because he would. It just means he wouldn’t. Most of the time. He saves violence for those who deserve it, and he really enjoys teaching people a lesson with knives, fists, and sometimes cardigans.
Sometimes, Cal will let go of his control and embrace his monster side for a boost, but doing so hurries him along the path of being unable to go back to being Cal, not Caliban. However, Cal judges this worth the risk sometimes, especially if someone he cares about is in danger.
Beyond his high drive for killing and violence, Cal is lazy, but he exercises and spars because he likes life and knows he needs to stay on top of his game. He loves his sleep and hates cleaning anything but his guns (something he also loves). He loves his porn, explosions, and junk food. Cal will call himself stupid, but he’s not. When it comes to combat tactics, he’s quick and has good instincts from years of fighting. His brother pounded a good deal of book knowledge into his head over the years, but Cal will never consider himself book smart. He can be arrogant, but he usually has a back-up plan, or goes in expecting to die if his plan doesn’t work.
To those not his kick-ass brother, Cal ranges from surly to murderous, depending on what they've done to piss him off or what they've killed. Cal's mouth gets him into a lot of trouble--not that he usually minds. Most creatures he meets would jump him because of what he is--or piss themselves. Cal is used to being met with negative emotions, so he meets the world with his own 'go fuck yourself' personality to counter this. He doesn't do cheerful, unless it's homicidal glee. In fact, Cal being happy has made people look for signs of the apocalypse.
Cal does pull out courteous sometimes, but usually only for women he respects. As a general rule, he's nicer to women, unless they're trying to kill him. Anything that tries to kill him gets equal treatment...unless it's pregnant. Cal has a certain squeamishness about killing mothers. He carries the same soft spot for children, believing everyone deserves a chance to grow up and make their own choices. Those who prey on or hurt children are the lowest of the low in Cal's book.
Cal would say he doesn't believe in mercy or second chances, but he has been known to hand those out from time to time if he thinks they're deserved. Having screwed up a time or two, and being rather a monster himself, Cal isn't as quick to judge as he once was. Still, he never hesitates to kill when he thinks it's needed. Usually, it's his brother Niko who draws a line in the grey of their lives to show Cal who deserves to die and who Cal would just like to kill because he can. Left to his own devices, Cal can figure that out by himself.
While he bitches about it, Cal ends up doing a lot of charity work, such as saving the world, city, or people in general just because he and his brother are some of the only people who can do it. He has a great sense of responsibility. He hates for anyone to be hurt because of him and will go to great lengths to right wrongs for them.
Cal doesn't trust many people, but those he does trust he is intensely loyal to despite their past mistakes. His friend's problems are his problems, and he will go through hell and back to help them with their problems. Always, his brother comes first. Always. Cal doesn't trust easily, and his trust is easily broken in the beginning.
The most important person in Cal's life is his brother Niko. For Niko he allowed his monster half to gain a better hold in his life, and for Niko he struggles to stay human. The co-dependency that bred a suicide pact may not be healthy, but it's the only thing keeping Cal from going dark-side Auphe on the world's ass. Niko is the only person Cal knows he can always count on, though he knows Niko isn't infallible. He just knows his brother will never let him down. Never. The way to get Cal pissed in record time is to threaten his brother--unless Cal doesn't take the threat seriously. If that's the case, he'll watch smugly as Niko paddles your ass with his katana.
Cal shows affection though caustic teasing and awkward displays of emotion. Those he cares for he protects.
Conditional: Personality development in previous game: N/A
Character Plans: Cal would be most interested in the more neutral position of a Greeter, or bounty hunting would be up his alley as well depending on how things go. Cal would be very reluctant to side with an organization like that. He’s been screwed over one too many times.
Appearance/PB: Caliban Leandros
Cal pretty much has the whole ‘emo kid’ look down, not that he can help it. His bizarre parentage has left him with pasty white skin that does not know how to tan--but doesn’t seem inclined to sunburn either. Cal’s hair is inky black, and long enough to pull back in a short stub of a ponytail. Cal’s of ‘average height’; shorter than his brother, tall enough to look down on most of the human population...if he could be bothered to stand up straight. Cal’s lightly built, and his lifestyle of trying to stay alive and living with Niko keeps him on his feet and away from junk food induced pudge.
Cal dresses casual as a rule. He can be forced into semi-formal wear, but NOT dress shoes. He can’t run for his life in those, so he won’t wear them. He loves his jeans and his leather jackets, which he uses to hide his toys in, usually guns and a knife--or five if he’s feeling paranoid. He likes his sneakers, but breaks out the boots for heavy-duty ass kicking as needed.
Cal has a tattoo on his right arm that reads “Fratres in Armis” or Brothers in Arms. His notable scars are: a stab on his stomach where Niko tried to gut him; bite scars on his left arm and calf from werewolf encounters; a stab wound on his right hip from a homicidal puck; a scar on his chest from being chomped by a monster; and two puncture wounds on the back of his neck from a giant spider-bite. (They make him PRETTY. :|)
(I’ll be using book and other official art for my icons!)
Other: Not sure where this should go, but Cal has a tracking chip in his chest.
Writing Samples
First Person Sample [Cal holds the NV in his hands and manages casual curiosity. His hair is in his face, and he can’t manage genial.] I can’t decide if this place it more like a bad fantasy or sci-fi novel, but I’ve got a questions for the rest of you.
So, some of you have pretty sick powers, right? Someone here has got to have some good old fashioned teleportation or magic shit that takes you from point A to point B. If they work, why not send yourself home?
[Cal grins a little, self deprecating.] Or maybe anyone like that’s already jumped ship, but, somehow, I don’t think it’d be that easy to get home. Anyone got an answer for the newbie?
Third Person Sample
Cal didn’t like hiding from the darkness. He sat with a gun in hand, tapping the barrel on his thigh and waiting. Waiting for what he didn’t know. For the darkness to come in? He shouldn’t just be waiting. No, he should be out hunting whatever this was. He shouldn’t be waiting for to to fucking kill him.
He’d been hunted by the Auphe for years, then he’d hunted them. Over the years since, he’d been hunted and hunter more times than he could count. He had to admit, he liked hunting better. He knew when to duck and cover, but he would rather go in guns blazing and fix the problem then skulk in a safe place, wringing his hands as he hoped he wouldn’t be found. He didn’t think it was Auphe. He thought that was him. Cal. Not Caliban.
Cal tightened his hand around the grip of his Glock. The plastic creaked under his hand. Stay in where it was safe--mostly anyway. Safe as long as nothing came in. Not really fucking safe, but safer. Better, right?
No.
Cal bared his teeth in a vicious snarl at the darkness and slammed himself up. Sit still and wait for the boogeyman to come? Not fucking likely. Maybe some other night he’d go out in that damn darkness and see what had people so scared. For tonight? Tonight, pacing halls seemed like a good idea.
He would rather be hunting, but he knew how damn stupid it was to run into danger not knowing shit about it.